Digital Product Designer
A Web-based design tool that aims to allow any mortal to express himself freely on the web. An attempt to leap forward in accessibility as well as in visual and structural freedom.
Toolll makes publishing styled web content comprehensible by overriding all the flowing which normally takes place in a browser. When you publish something it is actually published as is.
Toolll is a true 1:1 publishing tool, it lets you manipulate webcontent directly, where by default not a single UI element is visible. This directness is combined with a very intuitive User interface which aims to only present the options relevant to the current context.
Segment font design for Suunto (outdoor sports instruments) in collaboration with Akiem Helming from Underware.
An advanced segment font which aims to improve legibility and elegance over the classic 7-segment font (e.g. digital clock)
Site for an art direction / event-strategy / event-management bureau, run by the ‘Night Mayor’ of Amsterdam.
The visual outcome of their work is put on the foreground. Page structure, navigation and URL location are unified in a bold and simplistic manner. The client has complete freedom to change the structure and composition of the photographic items (either poster-frames for events or presentational photography).
Custom backend and frontend code by yours truly.
Website design and code. Collaboration with the designers René Put and Brigitte Gootink (Put.Gootink).
The CMS enables the client to mark valuable parts of the content, like pieces of text from the news section, things said in the forum or images from the exposition section. These highlights then show up randomly (but in pre-defined places) and link back to their source. This enriches the pages and creates an alternate way to navigate, one which is highly non-linear ánd highly curated. (Custom front- and backend except for the forum engine)
Card game design for DRTWD, an architecture / urban development studio inAmsterdam.
The structure of the game is essential in the game-play. One part of the design shows the full set of cards, placed so to reveal this stucture. The design for the backsides of the cards is derived from the decorative tradition of playing card design. The typically meaningless patterns here serve as a quartet-identifyer and again reflect the games' total structure.
Site for the Dutch film maker Margien Rogaar.
The site is typeset in a digitized version of Margien's handwriting. Its has been designed and maintained with use of Toolll and relies on Toolll's Vimeo extension for showing her work.
A silkscreened A0-sized poster using 256 manually mixed graytones. A physical translation of a piece of computer code. (Uncommissioned)
8bit grayscale, 2(8)==256 manually mixed graytones, ordered by an en- coding method named Gray code (named after Frank Gray). Silkscreened: 8 hours per day 16 squares per day with a print-run of 16 posters is 256 squares per day times 16 days.